Zenith Beam Frigates got a major rebalancement, Raiders got a minor tweak. The higher level siege starships now got the intended buff that is equivalent to their mark I brethren. The AI will now be allowed to have half the prior number of Spire Blade Spawners, Spire Maws, Spire Stealth Battleships, and Spire Tractor Platforms per guard post. Minor factions, zombies, and AI ships that have not yet "settled" are no longer subject to the recent "AI ships won't move when under a forcefield" rules, which fixes a number of issues where far too many ships could stack under a single forcefield, etc.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzPzCi0D9091daZt_RhVnXXvSfaHUhD1Y4PAKL3P-Umwr7-yrOjY_EF0HDuIMLSfBSzcCx0RxXIMyaJFBT467vRQjAdECeFVcY6bpJQI537lvJ_MnwQ1AjnwhToubsyjo36F5-H6YaoQE/s1600/1.png)
This is a standard update that you can download through the
in-game updater itself, if you already have 4.000 or later. When you
launch the game, you'll see the notice of the update having been found
if you're connected to the Internet at the time. If you don't have 4.000 or later, you can download that here.
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