![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheOhXZsNO06Q7SaYbxK8CiuPtrL7e2WTGMRz68JGwo-iO8dltb2EtLpOgA_7Ni4mB0J9LSq8geu1QC8YYREv6-EbzopfzbB_bUy9REBo16nS7e57IO2xDk0WLJTF0Cg2ggn6khDHLoXeQZ/s320/Dragon-Warrior-III-B00005ME7X-L.jpg)
As I went through my old emulators on the computer, I stumbled upon Dragon Warrior 3 for the GBC. I remembered this game as one of the fondest I had during my childhood and ended up spending 14 hours completing the game on a faster pace through the emulator. While this game was indeed a game that branched off from others, this game offered a unique chance to create one's own reality through the choices it gave. At the time, I remember being mind-boggled with the choices that were given to me, especially the variety of characters I could choose from. Starting from the typical warriors, mages, and thieves, this game added a wide variety of different classes that offered something unique of their own to the game. Also the sheer size of the world was something not expected to be in a GBA title. With two whole worlds to adventure in, not to mention the dungeons and the variety of monsters, this was a game that offered to me a world that I could play by a set of rules, but also one that allowed for imagination.
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