What's New in version 2.0 Build 27:
- Tweak: Added sleep to server loop to hopefully prevent crashed servers from eating all CPU.
- Cvar: s_resamplequality - If set, sound resampling will use a linear algorithm to improve quality of non-48khz sound files.
- Cvar: s_resamplevolume - Since new sounds are quieter to avoid clipping, old non-48khz sounds will be scaled down by this value (default is 0.5, 50%).
- Cvar: s_force48khz - Enabled by default, sound settings are forced to high quality (48khz). If you wish to use
- Media: Surface specific splat sounds.
- Media: New 68 Carbine and VM-68 recordings.
- Media: Fixed admin map changing menu.
Download Free Game Digital Paint: Paintball 2.0 Build 27 (24.89 MB)